Interesting racing rules
Posted: Tue Nov 22, 2011 5:00 pm
Hi Guys,
I was reading the Scalextric World Championship Rules & Regulations and came across an interesting section titled Driver Rules. Here's what it says verbatim:
* Car A must not make a Lane Change manoeuvre in to another car. This is CONTACT. (Got that Alex?)
* Car A must not exit the Pit Lane in to another car. This is CONTACT. (Got that everyone, including myself?)
* Car B must not push a car in to a corner to cause it to de-slot. This is CONTACT. (We call this a drive-through and currently deal with it via a stop and go penalty.)
* Car B must not push a de-slotted CAR A off the track to get passed. This is CONTACT. (I particularly like this one. I've been thinking about this phenomenon a lot recently and wondering what can be done to stop it as it causes unnecessary damage to cars.)
Its interesting that they have a rule similar to our first corner rule, but for the complete first lap (rule 38).
Any thoughts on what we at FRC can glean from this which may help with the smooth, fair running of our races?
Gordon
I was reading the Scalextric World Championship Rules & Regulations and came across an interesting section titled Driver Rules. Here's what it says verbatim:
The stand-outs for me are:Driver Rules:
34. There is only one rule NO CONTACT BETWEEN THE DRIVERs CAR WITH ANOTHER CAR.
35. The penalty is a Yellow Card point against the offending car.
36. The Race Controller will clearly announce the colour of the car/hand controller of the offending driver. As an example: PENALTY BLUE CAR. Three penalty warnings disqualify that driver from the results for that race only.
37. The NO CONTACT rule applies to ALL occurrences of car contact. For example, this scenario where Car A leads Car B in to a corner:
* Car A must not break test Car B. This is CONTACT.
* Car A must not deliberately crash to cause Car B to unavoidably crash in to Car A. This is CONTACT.
* Car A must not make a Lane Change manoeuvre in to another car. This is CONTACT.
* Car A must not exit the Pit Lane in to another car. This is CONTACT.
* Car B must not push a car in to a corner to cause it to de-slot. This is CONTACT.
* Car B must not push a de-slotted CAR A off the track to get passed. This is CONTACT.
38. The Race Controller should use discretion on the first lap of a race when all cars are close together but be aware of repetitive CONTACT by a driver.
* Car A must not make a Lane Change manoeuvre in to another car. This is CONTACT. (Got that Alex?)
* Car A must not exit the Pit Lane in to another car. This is CONTACT. (Got that everyone, including myself?)
* Car B must not push a car in to a corner to cause it to de-slot. This is CONTACT. (We call this a drive-through and currently deal with it via a stop and go penalty.)
* Car B must not push a de-slotted CAR A off the track to get passed. This is CONTACT. (I particularly like this one. I've been thinking about this phenomenon a lot recently and wondering what can be done to stop it as it causes unnecessary damage to cars.)
Its interesting that they have a rule similar to our first corner rule, but for the complete first lap (rule 38).
Any thoughts on what we at FRC can glean from this which may help with the smooth, fair running of our races?
Gordon